![]() KippyKip GBA fork Cheats:Ĭhainsaw: L, UP, UP, LEFT, L, SELECT, SELECT, UP KippyKip is maintaining an upstream fork with new features and fixes. Sadly, NUTS.wad and Okuplok are right out! This is either for memory or performance reasons. For reference, the first time I ran a build under the emulator it ran at about 3FPS.Īlthough it is based on prBoom, most of the engine enhancements (dehacked, limit removing etc) have been reverted back to Vanilla. We're never going to get a perfect 35FPS but I think there is still another 25% left without changing the visual quality/correctness/game behaviour. Big thanks to BloodShedder for his Chiptune Doom MOD files. Doom1 Episodes 1-3 are all completely playable. It's running around the same as the original GBA Doom1 and Doom2 ports. Complex areas (Eg: E4M2) chug along at about 10 FPS. (I.e sound propagation etc.)įramerate is pretty variable. Z-Depth lighting is gone and there is mip-mapping but it's otherwise complete. ![]() The classics, balls-to-the-wall demon slaughtering action.Supports Doom Shareware, Retail, Ultimate and Doom2 IWADS. Please note that the Networks below are not operated by /r/Doom mods. Here are some networks and channels to get you started. Doomseeker and Zdaemon clients have IRC in house. To chat with other Doomers, just get an IRC client.
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